Icebreakers
Icebreakers for retrospectives
Check-ins for the start of a retrospective: quick ways to see how the team feels before talking about what went wrong.
The questions, and why each one works
- Describe the last sprint as a weather report.
- “Sunny with a storm on Thursday” says more than a score, and it is easier to say about a hard sprint.
- One word for how the last two weeks felt.
- Fast, honest, and a set of matching words shows the team agrees before anyone argues.
- If the sprint were a film, what would it be called?
- Humour gives people a way to name what hurt without blaming anyone.
- Rate the sprint from one to five, without explaining yet.
- Everyone shows fingers at once, so nobody follows the first answer. Explanations come later.
- What are you proud of that nobody has mentioned?
- Retros lean towards problems. This starts on something that went right.
- What surprised you this sprint?
- Surprises are where plans were wrong, which is exactly what a retro is for.
- Pick an emoji for the sprint and post it in the chat.
- Works for remote teams and takes ten seconds. The spread of emojis is the mood of the team.
- What did you learn that you will use again?
- Puts learning first, before the list of complaints.
- Who made your sprint easier?
- Thanks come before criticism, which makes the criticism easier to hear.
- How much energy do you have for this retro, from one to five?
- If the team is drained, keep the retro short and focus on one thing.
How to run it
Use the check-in to read the room. If most answers are low, start with the hard topics rather than burying them under good news.
Have everyone answer at the same moment — fingers, the chat, a sticky note — so the first answer does not set the rest.
Then move to the main retro. If the check-in showed a tired team, pick one topic to fix rather than a long list.
What to leave out
A long game before the retro
The retro itself needs the time. Five minutes of check-in is plenty.
Asking people to explain a low score straight away
It puts them on the spot. Let the retro bring it out.
Skipping the check-in when things went badly
That is when it matters most. It tells you how carefully to run the rest.
Questions
What is a good retro check-in?
One word for the sprint, said or typed by everyone at the same moment.
How long should a retro icebreaker take?
Five minutes in a sixty-minute retro.
How do you run a check-in with a remote team?
Use the chat or emojis, typed at the same moment, then read them out.
Icebreakers for other meetings
Try Meetful
Meetings that take their own notes
Free video meetings in the browser: every line of the transcript under the name of who said it, and the summary and action items when you hang up. Nothing to install — guests just open the link.